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Showing posts from November 5, 2021

Kuin and the Thug

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RAW PSDs:  https://drive.google.com/file/d/1Q2deR4NXFJGcUAWoMdSObaGOYE-1giuy/view?usp=sharing Finished Gallery:  https://drive.google.com/file/d/1Q2deR4NXFJGcUAWoMdSObaGOYE-1giuy/view?usp=sharing So it's finally over. A hundred and sixty pages it's finally finished. I guess my only regret is not making more pages of normal Rotunda fucking Kuin. It's fun once he becomes all big, but there's something hot about her getting banged by a total fatass.  Still, I plan on making a follow up, so I guess I'll get my chance then.  I'm pretty happy with how Kuin came out. It took long enough to make her, so I'm glad it paid off. It's obviously not perfect, but if I put any more time into it I probably would've gone crazy. Again, I like Rotunda's design. Kind of like with Limbs, Rotunda looks a lot like a background character to me, which I'm pretty happy with. That was the objective, after all. I AM a bit worried that all of my original MHA villains are ...

First Crash Heartbreak

  You know, I feel like the first time a new game or software crashes is the most heartbreaking. Up until then you just don't really worry about it, because you always assume (or at least, I know I do) that the game will be fine. You have this blind confidence in it and don't really worry about what 'might' happen. Then it crashes. Out of nowhere, it just stops working. And all that confidence vanishes. From then on, whenever you play the game you just think to yourself 'ok, shit, hopefully this doesn't cause it to crash' and you end up feeling like you're walking on egg shells while playing/using it. Suddenly it's a lot harder to get immersed because you don't have that same faith as before.  It happened to me with Bannerlord, most recently. It suddenly became 'a game that crashes sometimes' instead of just 'a game'. It's sad, really. ... Anyway, newer, shinier HS2 installed and working fine (for now).  TIME T'GET BACK T...